Abilities - Static Abilities

  1. Static abilities do not use the Effects Stack and instead are always passively and persistently enabled, affecting the game state continuously.

  2. An ability is static if it does not have a point at which it ends or would be specified to end.

  3. Static abilities generally create continuous effects.

  4. Cost-modifying static abilities will not change the cost of the card as printed in any zone; they will only modify the payment for that cost.

E.g. A card with a reserve cost of 7 and Efficiency with the champion’s level equal to 3 will require that the player pay 4 reserve for activating the card, however, if a card were to negate the activation of cards with reserve cost of 6 or higher, the card would still be negated.

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