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  1. Game Mechanics

Game Mechanics - Mastery

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Last updated 7 months ago

Masteries are special non-object player functions and are typically granted by various effects. Players can only have one mastery at a time.

  1. If you get another mastery, it replaces your current mastery.

  2. Cards interacting with certain masteries may have symbols and icons related to that mastery on the card.

  3. Cards that track and represent masteries cannot be placed or used in any decks (Main, Material) and only serve to visually reflect the active Mastery.

List of Masteries:

Shifting Currents

  1. Shifting Currents has four modes. Each mode is represented as a "direction" of either North, South, East, or West. Shifting Currents can only be set to one mode at a time and changing the mode will remove whatever mode it was previously set to.

    1. The starting mode is in the North direction.

    2. If a card's rules text references any of Shifting Currents' modes, it will be reflected as direction icons on the bottom left of the card.

  2. An adjacent direction for shifting currents is defined as the following: North and South are each adjacent to both West and East; West and East are each adjacent to both North and South.