# Turn Order - Wake Up Phase

#### General Rules:

1. Turn-based Action: During this phase, the game simultaneously wakes up each rested object on the field controlled by the turn player. This is a turn-based action and cannot be responded to. Units that are awake will not be considered to have woken.&#x20;
2. State-based effects are checked: If any effects cause a change in the game state, the turn player gains Opportunity after each ability pending resolution is placed onto the Effects Stack. The phase will continue to the next step after the Effects Stack is empty.
3. The game moves to the Materialize phase.


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